{"id":189,"date":"2012-07-12T02:39:26","date_gmt":"2012-07-12T02:39:26","guid":{"rendered":"http:\/\/www.bradleymeyer.com\/wp-core\/?p=189"},"modified":"2016-02-06T20:43:28","modified_gmt":"2016-02-06T20:43:28","slug":"reactive-music-in-fighting-games","status":"publish","type":"post","link":"https:\/\/bradleymeyer.com\/wp-core\/2012\/07\/12\/reactive-music-in-fighting-games\/","title":{"rendered":"Reactive music in fighting games"},"content":{"rendered":"<p>I was interviewed a while back about methodologies for using reactive music in fighting games.\u00a0 I stumbled upon it the other day whilst trolling the internets. The author, Johnny Kilhefner, posed some interesting questions about how someone might go about designing a reactive music system. I rattled off some ideas and now it&#8217;s available for the world to see (and hopefully for someone to develop a music-based fighting game). <a title=\"Reactive Audio in the Fighting Genre\" href=\"https:\/\/kilhefner.wordpress.com\/2012\/02\/24\/developing-reactive-audio-in-fight-games\/\" target=\"_blank\">Click here to open the article in another tab.<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I was interviewed a while back about methodologies for using reactive music in fighting games.\u00a0 I stumbled upon it the other day whilst trolling the internets. The author, Johnny Kilhefner, posed some interesting questions about how someone might go about designing a reactive music system. I rattled off some ideas and now it&#8217;s available for [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[],"tags":[],"class_list":["post-189","post","type-post","status-publish","format-standard","hentry"],"jetpack_featured_media_url":"","jetpack-related-posts":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/bradleymeyer.com\/wp-core\/wp-json\/wp\/v2\/posts\/189","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/bradleymeyer.com\/wp-core\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/bradleymeyer.com\/wp-core\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/bradleymeyer.com\/wp-core\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/bradleymeyer.com\/wp-core\/wp-json\/wp\/v2\/comments?post=189"}],"version-history":[{"count":4,"href":"https:\/\/bradleymeyer.com\/wp-core\/wp-json\/wp\/v2\/posts\/189\/revisions"}],"predecessor-version":[{"id":516,"href":"https:\/\/bradleymeyer.com\/wp-core\/wp-json\/wp\/v2\/posts\/189\/revisions\/516"}],"wp:attachment":[{"href":"https:\/\/bradleymeyer.com\/wp-core\/wp-json\/wp\/v2\/media?parent=189"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/bradleymeyer.com\/wp-core\/wp-json\/wp\/v2\/categories?post=189"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/bradleymeyer.com\/wp-core\/wp-json\/wp\/v2\/tags?post=189"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}