Author Archives: Rev. Dr. Brad

Reactive music in fighting games

I was interviewed a while back about methodologies for using reactive music in fighting games.  I stumbled upon it the other day whilst trolling the internets. The author, Johnny Kilhefner, posed some interesting questions about how someone might go about … Continue reading

Creating seamless loops in Sound Forge

This is a simple trick I’ve used for years. It’s straightforward, but my designers and interns I’ve showed it to have appreciated it as a quick, easy, intuitive way to create seamless loops every time. This method is useful mostly … Continue reading

Posted in Sound Design Tagged , ,

Adventures in the Field, Volume 1: Skateboarding

Undoubtedly, one of the most enjoyable, fun aspects of being a sound designer is field and foley recording. Perhaps one of the fondest memories of my career was when I was working for Konami in Hawaii.  We were doing a … Continue reading

Posted in Field Recording, Sound Design Tagged ,

Welcome!

Hi there!  You found me!  So this is yet another blog, by yet another sound designer, who plans to share wisdom, knowledge, and less useful tidbits to all who care to listen, watch, and read.  I’ve got a few entries … Continue reading